Donk bets & lead lines

A donk bet leads into the preflop aggressor — the player who was expected to continue betting checks, then bets first anyway. The name is historical abuse; the line itself carries real information. A check normally caps a range (the strongest hands would have raised or check-raised), so a player who checks and then LEADS is making a claim about what the flop did: usually, that it hit their flatting range harder than the raiser's range. Low connected boards that smash the caller's suited connectors are the classic setting; dry ace-high boards rarely produce honest donks.

  1. Read the claim.Ask which region of the checking range the board just improved before reacting.
  2. Sort your continuers.Split your own range into hands that beat the lead's value, hands it dominates, and air.
  3. Choose raise or call by plan.Raise with hands that welcome stacks; float with hands whose equity survives later streets.
  4. Price your own leads.When you hold the capped seat, lead small and merged or not at all — every donk caps you further.

Worked example: the board picks the leader

Button opens, big blind calls, flop 7♠6♦5♣. Nearly all the straights, two pairs, and combo draws live in the big blind's flatting range; the button's continuation bets often carry ace-high and overpairs. When the checked-to aggressor faces a lead here, folding ace-high is routine and even overpairs are thin calls — the lead's CLAIM is simply true: this board favors the caller. Contrast K♠7♦2♣: a big-blind lead there is far more often protection with weak pairs or a slowplayed monster, because the caller's range flopped little. Same line, opposite meanings — the texture decides which.